Orks vs Eldar: Modified take and hold

Turn 3: Eldar

In retaliation for the mauling of the Warp Spiders and the Dire Avengers, Farseer Joncleav focuses his energy, and redirects the Eldar.

A fresh Dire Avenger squad moves up in support of Storm Dancer, the fearsome wraithlord construct, as it heads towards the trukkerz.

 

 

 

 

The Wave Serpent soars over the trees, popping down in front of the slugga boyz and unloads its compliment of storm guardians.

The storm guardians, with supporting fire of the twin linked shiruken cannons from the wave serpent, cut deeply into the slugga boyz, felling eight, but still not enough to slow the mob down.

After a vicious round of shooting that included the two vypers, the storm guardians  assault the remaining slugga boyz on much more even turns, felling two more, and only loosing one storm guardian in return. A full 17 sluggaz were eliminated this turn. Damn those 30 model ork mobs!

The Wraithlord, Storm Dancer rips into the remaining trukkboyz, destroying their vehicle and smashing the nob to little green bitz.  The remainder of the mob is wiped out by the remaining guardian defender squad.

Joncleav casts guide on the Falcon, which, having not moved, unloads its entire compliment of weaponry into the Warboss and his boyz.

When added to the shiruken fire of the scorpians, only the Warboss and two nobs remain from the once strong 10 ork unit...

The scorpions assault the remaining three orks, and despite loosing their exarch to the crushing choppa of the warboss, the entire ork headquarters unit is eliminated.

The Scorpions consolidate and await their fate.

Turn 3: Orks

This is it. We ran out of real time, so the battle was cut short here. As the scorpions and the 'ard boyz were both within claiming territory of the obelisk, we called it a draw, but a moral victory for the eldar after the last round of vicious shooting and hand to hand combat.

 

Don't worry sports fanz - the orks are anything but easily defeated, and they will be back, so stay tuned.....

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