Ragnar's Great Company


Chapter:
Space Wolves
General: Vincentious 


Wolf Guard Battle Leader (Powered Armour; Frost Blade; Bolter - runic charm, melta bombs, wolf pelt, wolf tooth necklace, master crafted weapon, frag grenades)

Wolf Guard (terminator Armour; chainfists; storm bolters; assault cannon; heavy flamer; power fist, power sword - wolf tooth necklaces, runic charms, master crafted weapons, wolf pelt)


Venerable Dreadnought (Dread. CC Weapon; Heavy Flamer; Assault Cannon - smoke launchers)


Grey Hunter Pack (Bolter / CCW (x7); Bolter / Power Weapon (x2); Plasma Rifle (x1); Frag Grenades; Krak Grenades; Wolf Totem)

Rhino APC (Carries up to 10 Space Marines. Tank.; Storm Bolter)


Grey Hunter Pack (Bolter / CCW (x7); Bolter / Power Weapon (x2); Plasma Rifle (x1); Frag Grenades; Krak Grenades; Wolf Totem)

Razorback (Carries up to 6  Space Marines; twin linked las cannon) 


Blood Claws Pack (Bolt Pistol & CCWep. (x6); Bolt Pistol / Power Wep. (x2); Flamer (x1); Frag Grenades; Melta-Bombs)

Rhino APC (Carries up to 10 Space Marines. Tank.; Storm Bolter)


Blood Claws Pack ( Bolt Pistol & CCWep. (x6); Bolt Pistol / Power Wep. (x2); Plasma Gun (x1); Frag Grenades; Melta-Bombs)


Blood Claws Bike Pack (Twin Bolter; Bolt Pistol (x2); Power Weapon (x1))


Iron Priest (Thunder Hammer; Bolter)  Runic Charm, Bionics, Wolf Tooth Necklace, Master Crafted Weapon, Servo Arm)


Land Raider Crusader (Hurricane bolters, twin linked assault cannon, multi-melta, hunter killer missile) Smoke Launchers, Machine Spirit



Leman Russ Predator (Twin linked autocannon, lascannon, side sponson mounted heavy bolters) smoke launchers 


Rune Priest


Whirlwind (Whirlwind missile battery) smoke launchers


Wolf Priest (Powered Armour; Power Weapon; Bolter; Iron Wolf Amulet) Healing Potions & Balms, Wolf Tooth Necklace, Runic Charm, Melta Bombs, Master Crafted Weapon, Wolf Pelt


Wolf Scouts (Bolt Pistol & CCWep. (x3); Sniper Rifle / CCW (x2); Plasma Rifle (x1); Melta-Bombs).  Infiltrate if allowed. Roll an extra D6 and pick the best when moving through difficult terrain. Instead of being set up normally, one unit of Wolf Scouts + Wolf Guard Leader can be sent ahead. If you do this, the Scout unit is kept in reserve, even if it's not allowed. When they turn up, they enter from the edge their oppositions reserves enter from or retreat towards. If their opponent doesn't have a table edge, roll randomly.


Long Fangs (Heavy bolter (x2) Lascannon, missile launcher, power weapon, bolt pistol)