Chapter: Space Wolves
General: Vincentious
Wolf
Guard Battle Leader (Powered Armour; Frost Blade; Bolter - runic charm,
melta bombs, wolf pelt, wolf tooth necklace, master crafted weapon, frag grenades)
Wolf
Guard (terminator Armour; chainfists; storm bolters; assault cannon; heavy
flamer; power fist, power sword - wolf tooth necklaces, runic charms, master
crafted weapons, wolf pelt)
Venerable
Dreadnought (Dread. CC Weapon; Heavy Flamer; Assault Cannon - smoke launchers)
Grey
Hunter Pack (Bolter / CCW (x7); Bolter / Power Weapon (x2); Plasma Rifle
(x1); Frag Grenades; Krak Grenades; Wolf Totem)
Rhino
APC (Carries up to 10 Space Marines. Tank.; Storm Bolter)
Grey
Hunter Pack (Bolter / CCW (x7); Bolter / Power Weapon (x2); Plasma Rifle
(x1); Frag Grenades; Krak Grenades; Wolf Totem)
Razorback
(Carries up to 6 Space Marines; twin linked las cannon)
Blood
Claws Pack (Bolt Pistol & CCWep. (x6); Bolt Pistol / Power Wep. (x2);
Flamer (x1); Frag Grenades; Melta-Bombs)
Rhino
APC (Carries up to 10 Space Marines. Tank.; Storm Bolter)
Blood
Claws Pack ( Bolt Pistol & CCWep. (x6); Bolt Pistol / Power Wep. (x2);
Plasma Gun (x1); Frag Grenades; Melta-Bombs)
Blood
Claws Bike Pack (Twin Bolter; Bolt Pistol (x2); Power Weapon (x1))
Iron
Priest (Thunder Hammer; Bolter) Runic Charm, Bionics, Wolf Tooth
Necklace, Master Crafted Weapon, Servo Arm)
Land
Raider Crusader (Hurricane bolters, twin linked assault cannon, multi-melta,
hunter killer missile) Smoke Launchers, Machine Spirit
Leman
Russ Predator (Twin linked autocannon, lascannon, side sponson mounted heavy
bolters) smoke launchers
Rune
Priest
Whirlwind
(Whirlwind missile battery) smoke launchers
Wolf
Priest (Powered Armour; Power Weapon; Bolter; Iron Wolf Amulet) Healing
Potions & Balms, Wolf Tooth Necklace, Runic Charm, Melta Bombs, Master Crafted
Weapon, Wolf Pelt
Wolf
Scouts (Bolt Pistol & CCWep. (x3); Sniper Rifle / CCW (x2); Plasma Rifle
(x1); Melta-Bombs). Infiltrate if allowed. Roll an extra D6 and pick the
best when moving through difficult terrain. Instead of being set up normally,
one unit of Wolf Scouts + Wolf Guard Leader can be sent ahead. If you do this,
the Scout unit is kept in reserve, even if it's not allowed. When they turn
up, they enter from the edge their oppositions reserves enter from or retreat
towards. If their opponent doesn't have a table edge, roll randomly.
Long
Fangs (Heavy bolter (x2) Lascannon, missile launcher, power weapon, bolt
pistol)