Turn 3.
Now
immobile, but still deadly, Biterolf fires both weapons again, this time
killing the remainder of the burna boyz, and both of the Meks in a fiery
explosive death, those not blown apart by autocannon fire falling to the
cleansing fire of his flamer.
The long fangs, now in better position, open fire for the first
time at the orks defending the bridge, but their laser fire goes awry,
and the heavy bolter fire punches hard against protective sandbags.
The wolf scouts line up for another round of shooting. A brilliant light surrounds one scout, as his plasma gun overheats and disintegrates in his hands. The two scouts with sniper rifles fair much better, however, killing another ork. Having now lost four of their original ten, the orks at the bridge decide enough is enough, and abandon their position, fleeing towards the rear.
The lone Blood Claw finally is able to control his panic, and moves up along the river bank towards the bridge, determined to extract revenge for his slaughtered pack.
The Wolf Guard Battle leader continues to move towards the center of town, exhorting the nearby Gray Hunters pack to do the same in smart fashion.
Bleeding profusely now from multiple wounds , Bob looks up to see his favorite mekboy, Goober, slow roasted by the flamer of the ‘umie dreadnought. Enraged, he moves towards the metallic demon, firing wildly from the hip, his power klaw snapping involuntarily with anticipation. His charge leaves him short, however, and the dim realization comes over him that he may very well be in big trouble.
Next to Bob, the trukkaz clamber back in their trukk and take off, as the driver floors the pedal, heading towards the bridge. The Klunkaz continue their march up the road, and again fire at the Space Wolf dreadnought, missing horribly, while the large mob of slugga boyz swirl en masse behind them.
The few orks
remaining from the bridge defenders continue their retreat from the deadly
hail of fire from the Wolf Scouts.